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Australia has introduced new online safety codes that force R‑rated games and websites to confirm users' ages, a move aimed at protecting younger audiences but raising privacy concerns. At the same time, a world‑first ban on ten major social platforms for anyone under 16 has been launched, with regulators warning the list may grow further. The crackdown also targets major gaming services, with the regulator flagging "significant" child‑safety gaps on platforms such as Steam and Roblox, and urging popular titles like Fortnite and Minecraft to improve their safeguards. These steps signal a broader push to tighten digital safety for minors, while the expanding scope of bans and verification requirements suggests further restrictions could be forthcoming. [[1, 2]]
